Documentation / @ripl/vue-3d / RiplCamera
Variable: RiplCamera ​
constRiplCamera:RiplComponent<RiplCameraProps,Camera>
Defined in: vue-3d/src/components/camera.ts:64
Views the enclosing 3D context, optionally with pointer orbit, pan and zoom.
A camera belongs to the context rather than the scene graph, so this component renders nothing and can sit anywhere inside a <ripl-context-3d>. Its props are written straight through — a camera is not an element, so it takes no part in <ripl-transition>.
Example ​
ts
<ripl-camera :position="[0, 2, 5]" :target="[0, 0, 0]" interactions/>