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Documentation / @ripl/3d / releaseTexturePatternCache

Function: releaseTexturePatternCache() ​

releaseTexturePatternCache(ctx): void

Defined in: 3d/src/core/texture-pattern.ts:194

Drops every texture pattern cached against a context, together with the offscreen tile canvases the mirrored and ImageData-backed ones hold. Call it when the context is torn down.

Parameters ​

ParameterTypeDescription
ctxCanvasRenderingContext2DThe native context whose cached patterns are released.

Returns ​

void