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Documentation / @ripl/3d / packModelUniform

Function: packModelUniform() ​

packModelUniform(target, input): Float32Array

Defined in: 3d/src/core/uniforms.ts:337

Writes the per-model uniform into a Float32Array laid out per MODEL_UNIFORM_FIELDS.

Parameters ​

ParameterTypeDescription
targetFloat32ArrayThe scratch array to write into; must hold at least MODEL_UNIFORM_FLOATS.
inputModelUniformInputThe mesh state to pack.

Returns ​

Float32Array

target, for convenience.