Documentation / @ripl/3d / BezierPatch
Type Alias: BezierPatch ​
BezierPatch = [
Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3,Vector3]
Defined in: 3d/src/elements/bezier-surface.ts:33
The sixteen control points of a bicubic Bézier patch, in row-major order.
The surface passes through the four corners and is pulled towards the twelve interior points, so a patch is edited by moving points rather than by evaluating a formula.