Documentation / @ripl/webgpu / SCENE_UNIFORM_SIZE
Variable: SCENE_UNIFORM_SIZE
constSCENE_UNIFORM_SIZE:80=80
Defined in: webgpu/src/pipeline.ts:10
Size in bytes of the scene uniform buffer: mat4(64) + vec3(12) + f32(4) = 80 bytes, aligned to 16 = 80.